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LEVEL DESIGN

Work produced for the mock game idea "ArachnaZ".

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The general premise of this game was to create a re-imagining of the city of Detroit 20 years into the future following an apocalyptic event which results in Earth being invading by giant spider like creatures. As the location is set within Detroit I decided to recreate the Detroit Water and Sewerage Plant.

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This location influenced the general texture and colour palette seen throughout the level; Very muddy colours, rusted textures, semi-isolation from city life.

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