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2D DESIGN

"Proxy" is one of my 2D pixel art game concepts I designed when in college.

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The premise of "Proxy" was influenced by the concept of proxy states that were used during the Cold War between the United States and the USSR in which instead of engaging in direct conflict with one another and thus cause another world war, each side funded smaller countries to fight for them in a bid for resource and territory. As such the factions in "Proxy" would just that, puppets of an unknown force constantly fighting against other factions seemingly against their will.

SPRITES

TEXTURES

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